Over the weekend, the Xbox Network struggled with some server issues that made some digital games completely unplayable, even offline, and people spoke up to voice their frustrations.
Messages posted on the Xbox Support account on Twitter suggest the outages began on May 6, when users began reporting they were unable to launch games on Xbox consoles and via the cloud. Service resumed normally and then had issues again, the Xbox Support account said. All issues were seemingly resolved as of May 8, but the outage left fans with questions and concerns about Microsoft's policies about needing to connect to the internet to play non-live games.
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Cloud games, of course, only work when network services are up and running. But many people weighed in on social media to say downloaded games--the only type that are possible on a disc-free Xbox Series S--should be playable offline, without a need to check in to the network.
Parris Lilly, who has worked for Xbox in the past, said he hopes Microsoft can be more transparent in the future about its digital rights management (DRM) policy and offer new solutions to avoid these types of headaches for players in the future. Windows Central reporter Jez Corden said on Twitter that some publishers ask for online check-ins even for offline games as form of DRM.
The Xbox outages have made it clear that something needs to change with their DRM policy, games that are downloaded to my console should have a window to be offline and
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