It's rare that an indie release like Hades achieves prolonged success. Most games that capture players' attention come from the AAA space, but outliers like Stardew Valley, Rocket League, and Hollow Knight have achieved mainstream popularity that linger long after their release years. Supergiant's latest release belongs in this category, as its simple gameplay and strong progression loop makes it perfect for sporadic, intense bursts of attention. It was a great fit for Xbox' subscription service, giving the indie gem an audience that it can truly take advantage of it.
Hades arrived on Game Pass in August 2021, bringing it in front of new audiences off the back of overwhelming critical acclaim and a smattering of Game of the Year accolades. While the San Francisco-based outfit only has a handful of games in its catalog, each has been met with sky-high review scores. Despite Bastion and Transistor becoming cult classics and Pyre remaining a sleeper hit, Hades is by far the company's most universally acknowledged title to date. It's leaving Game Pass at the end of the summer, meaning subscribers only have a short while to give it a chance.
How a Norse Mythology-Themed Hades Could Look Like
Hades approaches the often unwelcoming roguelike genre in a way that makes it accessible to newcomers. The lore of Hades is sublime, taking the fundamentals of Greek mythology and twisting them to suit a strong, unfolding narrative. Its artistic license is evident while managing to stay faithful to the legends that inspired it. Hades is visually abstract, yet beautiful with distinctive character models that serve to make each personality feel unique — be it Zeus' stoic maturity or Aphrodite's enticing and flirtatious aura.
Where Hades shines
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