Join a full panel of World of Warcraft developers in this deep dive as they take you into the Dragon Isles and share insights about the new lands to explore, the creatures you’ll meet, and take you deeper into the various systems and changes that will come with the expansion.
Once the broodlands of the Dragonflights, the Dragon Isles was once the center of the dragons’ kingdom when the world was young, and the mortal races were just starting to form kingdoms of their own. When the Legion invaded in the War of the Ancients and the Great Sundering broke the world draining much of the magic of the land, the dragons were forced to leave their homeland behind. But they didn’t leave it without the watchers to stand in wait—ready to call back the flights when the elemental energy resurged, and the dragons could be drawn home to re-establish their kingdom.
The time has come for the sky to light up with the colors of the aspects once again and for Alexstrasza and the others to come home. But the land has changed a lot in all these thousands of years they’ve been away, and some old threats have awakened as well.
The dragons we know of today are quite different than the early past of Azeroth. They were more primitive, much more savage—what we now know as the protodragons.
In more recent history the dragons we know were empowered to become the Aspects—the green dragonflight, red dragonflight, blue dragonflight, bronze dragonflight, and black dragonflight—each with unique powers and abilities to protect the world in different ways. These pillars of draconic powers were appointed to defend Azeroth from threats within and without. This power was used for good in the case of most of the Aspects, but also for more nefarious reasons in the
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