The first choice any player makes in World of Warcraft is whether to fight for the Horde or the Alliance. Since the original Orc invasion of Azeroth, known as «The First War» portrayed in 1994's Warcraft: Orcs & Humans, the conflict has persisted in various forms throughout much of World of Warcraft's history.
After the events of Shadowlands, the conflict between these factions has seemingly never been less relevant. The Horde has evolved from being a simple collection of rampaging Orcs corrupted by demonic influence into an organized and relatively modern society. It no longer has a single Warchief at its head, instead opting for a ruling council of representatives from each of its member races. The Horde and the Alliance have become increasingly cooperative over the years, fighting together against greater threats that have shown there are more important things than petty territory disputes. Even game mechanics are shifting away from faction identity, with cross-faction content being introduced by Blizzard.
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World of Warcraft's expansion Battle for Azeroth saw major fighting between the two factions, primarily instigated by the Horde Warchief Sylvanas Windrunner. Sylvanas had been plotting to cause a great war that would result in as much death as possible on both sides as part of her plan to feed souls to the Jailer in the Maw. Her genocide at Teldrassil was successful, resulting in Horde and Alliance forces decimating each other in the aftermath. Both sides lost the majority of their navies and suffered countless casualties. The Horde replaced Sylvannas' Warchief position with a ruling council in order to prevent this sort of manipulation going forward,
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