GameCentral takes a look at the latest edition of Warhammer 40K: The Horus Hersey and its newly improved two-player battles.
The loyal Space Marines have always been the face of the Warhammer 40,000 franchise and are one of the main reasons that creator Games Workshop is so popular at the moment. Visit any gaming café or Warhammer shop and you’ll see elaborate terrain awash with Space Marines moving in tactical units, fighting alien hordes such as Tyranids or the elf-like Eldar with assault rifles equipped with chainsaw bayonets (yes, that’s where Gears Of War got the idea from).
You might be keen to start playing Warhammer 40,00 but what if you and your best friend both want to be Space Marines? Well, now there’s a new wonderfully rebalanced solution. The Horus Heresy is a game that’s been around, in one form or another, since 2012 and is designed as 1 vs. 1 slugfest between two players that know their Warhammer lore.
Together with the hight cost, that’s always made it hard to get into for more casual fans, with a huge complexity of rules that have long been in need of some tweaking. The background story details the rise and fall of the Warmaster Horus and his turn to the evil forces of Chaos, which he ultimately regrets. Set 10 thousand years before the events of Warhammer 40,000 (it used to be referred to as Warhammer 30K), The Horus Heresy details the first and most devastating civil war in the then newly forged Imperium and Empire of Man.
With the recent release of new boxset Warhammer: The Horus Heresy – Age Of Darkness you too can fight your very own Space Marine civil war. The box includes 40 multi-part plastic Legion Tactical Squads, better known as Beakies, and 10 Cataphractii Terminators, who have a huge array of
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