According to an industry insider, Daniel Ahmad, Square-Enix, and in particular, Final Fantasy XIV is seeing increased growth in players. Conversely, an Activision-Blizzard report has revealed that WoW and other properties are losing active viewers.
Back in December 2021, World of Warcraft went from 26m to 24m active players and this is just part of an ongoing trend of the game losing players.
According to numbers released by Activision Blizzard, they are seeing a consistent decline in players in WoW. The drop from 26M to 24M is on top of a 13% decline back in November 2021. These numbers are not good for WoW, but they can be corrected.
On the other side of the spectrum, Final Fantasy XIV is so popular it had to temporarily stop sales for being too popular and has seen “Substantial growth in the number of paying subscribers” according to Daniel Ahmad.
The latest expansion, Endwalker is doing exceptionally well, whereas after a year, World of Warcraft’s Shadowlands expansion is gearing up for its final major patch. Perhaps more users will return to the game when World of Warcraft mobile launches, which was teased during the quarterly earnings report.
What could be causing this shift in MMO players?
World of Warcraft continues to lose players, but it’s not a change impossible to reverse. Fans of the franchise want the game to succeed, but there are problems with the MMO at this time. Shadowlands has been out for about a year and will only receive two Major content updates.
One of them is on the way, with Patch 9.2, Eternity’s End. It will culminate in a fight with the Jailer, but it took an incredibly long time to get new, interesting content for the game. This is on top of the current gameplay loop being heavily focused around
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