God of War Ragnarok has a variety of difficulties to choose from, and it’s not too hard to figure out which one is right for you. Thankfully, in this sequel, the enemies don’t feel like damage sponges on higher difficulties, where they just feel harder to kill.
You also don’t have to worry about more mechanics and attacks. As a newcomer to the franchise, I played most of God of War Ragnarok on “Give Me Balance” difficulty, but you can change it whenever you want. There is only one exception to the flexibility of the difficulty in the game, and I’ll cover that below.
God of War Ragnarok has five difficulty options, and each one is pretty clearly explained at the very start of the game. Here are the in-game descriptions of each of these difficulties for God of War Ragnarok.
Give Me God of War difficulty can only be selected at the beginning of the game. This means you can’t power through the game and swap at the end. However, you can decide it’s too much for you, and lower the difficulty. If you do so, you cannot restore it.
It’s worth noting that the difficulty of “Give Me God of War” is not overwhelming. However, the difficulty of it will ramp up, so be prepared. The higher the difficulty, the harder enemies get hit, the more aggressive they are, and the faster they are.
Give Me Story isn’t a mode where it plays the game for you, either. You can still very much lose to bosses if you give them too much leeway. I felt pretty invincible on “Give Me Story,” but it was also a great deal of fun. For players who are looking to experience the story, or simply aren’t great at action-adventure games, this might be the best call.
Many players will know right out of the gate that they want the two highest difficulties, and that’s fine.
Read more on sportskeeda.com