Live service games getting a sequel can be a confusing deal because every situation is so different with how the developers handle the situation. In some cases, the sequel ends up being essentially just a new expansion update for what came before, but not all the time. We know that Call of Duty: Warzone 2.0 will run independently of the first Warzone, but what does that exactly mean? What is the difference between both battle royale games?
Related: Is Call of Duty: Warzone 2.0 cross-platform/crossplay?
What are the differences between Call of Duty: Warzone 2.0 and the first Warzone?When looking at the differences between the two Call of Duty: Warzone games, the first thing that jumps out to us is that Warzone 2.0 is its own game running on a separate client. While the game still features integration with Modern Warfare 2 and future Call of Duty releases, it does not require that game to run it unlike Warzone 1 which has to run through the 2019 Modern Warfare.
Another pretty noticeable difference is the new map, Al Mazrah. Of course you can expect new locations, but a pretty big difference between games is that Warzone 2.0 will have AI faction enemies populating the new map. This sounds similar to how Fortnite has various AI enemies that pop up around the playable area and attack you.
One of the biggest changes for the battle royale as it moves along is how the circle now acts. Instead of being one big circle that shrinks down to one area, the playable area will now split into three different circles to fracture the lobby into groups against each other. When those circles continue to shrink, they will reconvene into one circle for the final push. The wording during the Call of Duty: Next presentation made it seem like
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