The Witcher 3: Wild Hunt is easily one of the most beloved western role-playing games of the last decade, going neck-to-neck with the likes of Bethesda Softworks' Elder Scrolls V: Skyrim. The game is the pinnacle of storytelling and world-building, something that is rarely done right in most modern open-world games.
From the main storyline to the various side quests, the game is filled with some of the most intriguing and memorable stories in gaming. Apart from the narrative, Polish developer CD Projekt Red's magnum opus also excels in delivering breathtaking visuals that hold up really well for a game released in 2015.
With the recently released free next-gen update for the game on current-generation consoles and PC, The Witcher 3's already stellar graphics have received a massive overhaul. One of the key elements of the game's PC version is Nvidia's proprietary HairWorks feature, which allows for the simulation of life-like hair and fur strands.
While the option comes at a massive performance cost (especially on low to mid-tier PC specifications), it can massively improve the game's overall image quality and immersion. Here's how players can use the Nvidia HairWorks feature in The Witcher 3 next-gen.
Nvidia's HairWorks technology is basically an advanced version of DirectX 11 tesselation, where assets like fur and hair strands are simulated as individual objects instead of a group of polygons. Nvidia HairWorks technology enables the rendering of realistic hair and fur on characters, resulting in a much more dynamic and immersive gameplay experience.
The feature was first introduced as an extension of the standard tesselation technique with DirectX 11 supported titles. However, over time, Nvidia has made significant changes
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