The Witcher 3 is an award-winning open-world role-playing game (RPG). The RPG elements include the ability to choose dialog options, Armor, and other gear pieces and finally being able to upgrade skills and stats. These stats can be upgraded in a few ways, mainly by leveling up and gaining ability points to allocate.
The Witcher 3 offers a multitude of areas where points can be allocated. A large number of points are required to max out any skill. It does beg the question if there is a limit to how many ability points a player can get. Is there a level cap?
With older RPG titles that facilitated a leveling system, many players would try to over-level. They would stick to early areas with weak enemies and kill them repeatedly to gain experience. Players will spend hours, if not days, grinding in these areas to reach a higher level than most enemies.
Modern titles have many methods to prevent this, like experience penalties, enemy scaling, etc. The Witcher 3 uses a heavy experience points (XP) penalty to discourage players from grinding incessantly. Any enemy below six or more levels from Geralt will be rewarded significantly less XP. This penalty is slightly less at lower difficulty levels, but not by much.
Abandoned sites and Monster nests always provide static experience and do not have any XP penalties from level difference.
The same can be said for XP rewards in quests. If Geralt is above six or more levels than the recommended quest level, he only receives five percent of the XP reward. Players can read this guide to find out how to level fast in The Witcher 3
The quick answer is no. The game does not stop the player from gaining XP at any point. However, with the systems mentioned above, it does slow down. Eventually, it
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