The Brute is one of the two playable classes of the Brujah Clan in Vampire: The Masquerade — Bloodhunt that offers both beginner-friendly offensive and defensive abilities. This Archetype serves as a hybrid tank, capable of solid sustain and dealing substantial damage. Accordingly, those playing as the Brute should focus on a balanced approach in combat to take full advantage of the class's self-healing ability in VtM: Bloodhunt.
To get started, Brute players in Vampire: The Masquerade — Bloodhuntshould have a general understanding of the Archetype's abilities and how these skills can be utilized in combat. First is Soaring Leap, the Brujah Clan Skill, which is shared between the Brute and Vandal classes. As its name implies, this Clan Ability frontally launches the player into the air, allowing them to vault over vehicles and other obstacles. Bloodhunt fans can also use this ability to propel themselves from one rooftop to another to chase prey or avoid conflict. Moreover, Soaring Leap is an effective means of quickly traversing Prague in search of loot or other players in Vampire: The Masquerade — Bloodhunt. Keep in mind that combat is disabled while soaring through the air.
Related: VtM: Bloodhunt — Vandal Class Guide (Builds, & Strategies)
Next, Brutes are equipped with True Grit, a passive ability that rapidly replenishes lost health up to half-max HP. TheBloodhunt Clan Archetype's HP restoration will begin after not receiving damage for several seconds, refilling 10 HP per second until reaching 100 points of health. While healing, Brute players must ensure they are well hidden or behind suitable cover, as taking damage will reset the passive restoration timer.
Shockwave Punch is the Brute's Archetype Ability,
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