Victoria 3 is charting a new course in Paradox’s grand strategy game space, and its wholly new vision for warfare may be among the most impactful changes on the way. In the latest dev diary, Paradox goes into some additional detail on how this new system is going to keep war interesting and challenging, without actually having you moving little unit counters around the map.
What’s perhaps most fascinating about this week’s dev diary is its revelations into how Victoria 3 will be treating your
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