After a long drought, there's been rush of Vampire: the Masquerade videogames in recent years like the multiplayer battle royale Bloodhunt, the ongoing text adventure series by Choice of Games, and the alarmingly fraught development of Bloodlines 2 all in the shadow of Troika's cult classic, Vampire: the Masquerade – Bloodlines.
Vampire: the Masquerade – Swansong, meanwhile, is a promising-looking entry in the VtM canon developed by Big Bad Wolf, creators off the episodic narrative murder mystery, The Council. Swansong is a take on the World of Darkness more reminiscent of Telltale games like The Walking Dead or The Wolf Among Us than classic RPGs, and Big Bad Wolf recently released a first gameplay trailer showing off the project.
Players take control of one of three vampires tasked with investigating a threat to the Boston branch of underground vampire society, the Camarilla. It appears that each of these vampires' stories weave in and out of the others' to form a cohesive narrative, as opposed to say, selecting one from the beginning and seeing the story all the way through.
Of the playable characters, Galeb is a member of the blue-blooded Ventrue clan, and seems to have more direct or violent solutions to encounters than the other two. Leysha's deception-based powers and hallucinations she experiences in her story trailer all but confirm she's a member of the fan-favorite clan Malkavian, a bloodline of mad prophets. Nightclub-owner Emem, meanwhile, seems to be a Toreador, with enhanced powers of persuasion and seduction.
In addition to multiple-choice dialogue and timed cutscene reactions a la Telltale games, Swansong's first gameplay trailer also showed off character skill trees, as well as mechanics for drinking
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