Tron: Identity director Mike Bithell reveals that familiar characters from the movie franchise aren't going to be featured in the game. Tron offers a multitude of microcosms inside the franchise universe, which allows the game developer to branch out of the main storyline. This means Bithell Games can keep within the borders of the larger ecosystem and culture of the influential franchise easily. Much of the game is still unknown, but it's known thatTron: Identity combines a visual novel style with puzzles and elements of traditional adventure games. It offers an original storyline and hand-crafted character art that bring the programs and places alive in a familiar extension of the Tron universe.
The Bithell Games-developedTron: Identitywas announced at the Disney's and Marvel Games Showcase at D23 Expo. The surprise announcement from the Disney and Bithell collaboration included a short teaser with a Tron identity disc loading up and nearly finishing before a 2023 release window announcement. Game Rant spoke with Bithell Games' Mike Bithell and Disney Pixar Games producer Heidy Vargas at D23 about the history and characters of Tron: Identity.
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Bithell Games' Mike Bithell's first instinct was to protect invaluable intellectual property when creating something new. The history and background behind the franchise provide immense opportunity but also responsibility towards the originators and the fans. It is a combination of adding to the universe while recognizing was has been built before.
The characters and the storylines might offer different perspectives, but everything happens in the world where Kevin Flynn originally got stuck in one of the servers and where Sam Flynn sought to release him.
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