If gamers load up Call of Duty: Black Ops Cold War today, they will find a massive amount of content to enjoy. Numerous maps for every game mode, from Gunfight and Fireteam to traditional 6v6 playlists, are present. A massive arsenal of weaponry is available, and a solid (if slightly low) Zombies map count can be accessed. Most importantly, the game plays well and has the polish one would expect from the Call of Duty franchise.
None of this could be said when Call of Duty: Black Ops Cold War launched, as the game had one of the rockiest starts in franchise history. Players had to endure a massive content drought until the post-launch Seasons began, and the game was prone to numerous bugs and crashes. With Treyarch supposedly getting an extra year to develop its next title, it should not be as rushed as it was with its previous game. Due to this, the game needs to perform well and be full of content as soon as players jump in on launch day.
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The biggest issue Treyarch’s next game needs to avoid is undoubtedly a low map count. Players did not even have 10 original 6v6 maps to play on day one, with the shockingly low map count of eight being a huge disappointment when compared to the series’ other titles. Further, Call of Duty Zombies only had one map for players to enjoy on day one, the lowest since Call of Duty: World at War — the game where the mode made its debut.
The next entry in the Black Ops series needs to avoid this problem, featuring at least a dozen traditional multiplayer maps and a few different Zombies experiences on day one. While many enjoyed the core gameplay of Black Ops Cold War, especially those wanting something more traditional after Modern Warfare 2019,
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