Hi everyone!
Niklas and Lucas here from Something We Made!
In this article, we'll explain as in-depth and thoroughly as possible about our process and the development of our very first commercial game called TOEM!
We've structured the article by sharing 5 things we did right as well as 5 things we did not do so well. Our aim is to give as much insight as possible so we will be sharing more information than we've done before! So that's pretty fun as well!
If you don't know what TOEM is, don't worry.
Read more on gamedeveloper.com