Marie Dealessandri
Features Editor
Tuesday 5th April 2022
Building connections in the games industry will come naturally to some people but for a majority of newcomers, networking isn't an easy task.
The GamesIndustry.biz Academy previously published a guide about what to do (and not to do) when networking and building your contact book, but there's always more you can learn about the topic.
At GDC 2022, Code Coven's head of curriculum Francesca Carletto-Leon and program instructor Sherveen Uduwana gave constructive guidance in a talk called 'Accessible and Practical Networking Advice'.
Code Coven is an accelerator targeting people from marginalised backgrounds who are hoping to build a career in the games industry. The organisation offers various initiatives, such as mentorships, summer programs, online classrooms, and more.
"A really important part of what we do is we help our alumni gain communities, through remote networking," said Carletto-Leon during the GDC talk. "So today we're going to be sharing some of that advice."
"A really important part of what we do is we help our alumni gain communities, through remote networking"
Francesca Carletto-Leon
As part of their introduction, Carletto-Leon said that their definition of the word 'networking' might be a bit different from the original definition.
"This term is often used to refer to more of a traditional transactional business relationship, but we also often use it to talk about the building of friendly connections through workplace contexts," she explained. "For the purposes of this talk, we'll mostly be talking about the latter.
"Our definition of networking is awareness, respect and connection to individuals who share a professional space with you, and how you can
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