Tinykin is a humorous, colorful 3D Platformer about the discovery of life on Earth on a miniscule scale. You play as Milo, an intrepid explorer from across the stars. You landed here to find the origin of human life only to come across a house filled with eccentrics attempting to build a mystery contraption, and rooms full of insect civilization.
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It's a fun puzzle-platform romp that relies on you solving issues around the house with your aides, the excitable tinykin. These even smaller creatures have a variety of abilities that set up rooms for exploration, and which definitely earn them their little scamp factor.
Tinykin are your puzzle-solving friends, and each type you unlock through progression has its own specialty:
Each object that can be affected has an outline in the color of the tinykin you need to use. Some objects have a requirement for something to be brought to them, which will be shown when targeting them, and relies on pink tinykin carrying over objects.
Aim the carried object at the target object when nearby to complete these. When you aim at a new object, it will switch to that object's tinykin color and function.
If you're low on tinykin hunt around the room for some more to recruit.
Often they are in boxes or up high, and so it's a good idea to put in some exploring while you try to reach the objectives. If you're still too low, sometimes tinykin you've used elsewhere may not come back automatically.
You can call the ones you have used back to you with the call function, although exploded red tinykin don't survive and can't be re-used.
Jumping can be difficult, and you might find yourself falling into the gaps between platforms often. It's simple but effective
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