Steam Next Fest may be over for another few months, but luckily some game demos are still alive and kicking. This is excellent news, as it means you've still got time to give Roots Of Yggdrasil a go, a chill, Viking citybuilder that has such strong Okami vibes with its inky, cell-shaded visuals, strong black outlines, and flute and harp-driven soundtrack that I kept having to remind myself I wasn't just playing a spin-off of Clover's seminal Zelda-like. I swear, if it weren't for the smattering of autumnal trees in the tutorial level, its grassy plains, tall mountains and bright blue river would have been a dead ringer for Okami's Kamiki Village.
Roots Of Yggdrasil is, of course, a very different kind of game to Okami. As well as being a turn-based citybuilder, it's also a roguelike, tasking you with building lots of little settlements on floating hexagonal islands to power up the titular roots of its mythical world tree so you can find a way back home. Building houses increases your population, and kitting out clusters of them with equipment posts raises your village's might level, which you'll need to unlock new tile masses to get closer to that biome's Yggdrasil root.
There are other building types you can unlock when you hit certain population milestones - lumber mills and water wells and mining stations, for example - and these are represented by cards at the bottom of your screen. These special building types can often only be built a certain number of times before they disappear, so you'll need to place them carefully in order to maximise their output. Homes and equipment posts, on the other hand, can unlimited use, but their associated building costs increase each time you put one on the map.
To get more income,
Read more on rockpapershotgun.com