Evercore Heroes looks like a MOBA, but doesn't play like one.
It's a team-based competitive action game where, instead of attacking the other teams, you travel around the map to level your heroes up and prepare to defend your base from waves of monsters. It has a variety of playable heroes with abilities that are inspired from Riot and Blizzard games, which also happens to be where some of its lead developers came from.
This genre-bending PvE game has been tested by a number of players in the last year, but will go live as a closed beta on June 20. Evercore Heroes will transition into a free-to-play game when it fully launches, which the developer, Vela Games, expects to be by the end of the year.
To get into the closed beta, you'll have to purchase one of three founder's packs from the Evercore Heroes site(opens in new tab), which includes an exclusive battle pass, instant hero unlocks, a spare beta key for a friend, and various skins and cosmetics.
Evercore Heroes' founder's packs look like this:
The Founder's battle pass contains exclusive skins, emotes, voice lines, and in-game currencies, and it won't expire. And players who buy any pack will get heroes Beko, Fyn, Shade, and Zari when they log into the game.
In his Evercore Heroes preview(opens in new tab) last year, Josh Wolens spoke to developers at Vela Games about their goal to expand the definition of competitive gaming. Without direct PvP, Evercore Heroes seeks to emphasize collaborative play and avoid the frustration of being crushed by a dominant opponent.
This was clear in the three matches I played during a recent preview event. My four-person team lost every match, but it was simply because we couldn't quite keep up with how fast the other teams were
Read more on pcgamer.com