I feel like I plucked Kanjozoku Game レーサー(opens in new tab) out of a 2000s videogame store bargain bin. It's an old-school arcade racing game that came out on Steam earlier this month for $6 (on sale for $4.49 right now), and it kind of rules, so long as your expectations remain in line with the tubs of banged-up cardboard boxes I'm recalling. It's a cool time-killer that really ought to be purchased with crumpled up pocket bills, but a Steam Wallet will do.
Kanjozoku is a simple game: There isn't much structure to it, and the controls aren't complex, so no tutorial is needed. The races aren't especially thrilling, to be honest, but Kanjozoku's early-2000s Need for Speed and Midnight Club vibe and total devotion to car nerdery sells it for me.
In online mode, you can drive around a few basic tracks or a simple looping highway with other players, free driving or entering races. There's no collision between players, which is a little disappointing, but probably for the best since they sometimes teleport from lag (I have no idea where the servers are or where the other players are, but there is text chat). You can collide with non-player cars on the highway level, although there's no damage modeling; you just bounce off of them and carry on.
Drifting is encouraged. I'm not a '90s Osaka street racer, so I can't say for sure, but on the spectrum of videogame car handling I imagine it's somewhat closer to power sliding in Mario Kart than actual drifting. It's not trivial—after some practice, I still tend to slide into walls—but it's not a sim. You can switch between automatic and manual shifting, but you won't find granular control options. (Or any other control options at all.)
I mostly just like driving around in a
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