Nearly two years after its early access launch, I'm still playing Phasmophobia with my pals and we're pretty efficient ghost hunters. Compared to speedrunners though, we're just a bunch of teens poking around haunted houses. Twice-annual charity marathon Games Done Quick is on this week and a group of four totally pro ghost hunters spent thirty minutes bullying ghosts out of six different houses.
The Phasmophobia speedrun was commentated by one of its participants, Brossentia, joined by Peace Egg, FlannelKat, and NPC_Lives. They showcased an Any% Small Maps run, meaning that they were attempting to identify (successfully or not) ghosts in all six of Phasmo's small size maps. As Brossentia put it, «We do not randomly guess. Instead we are doing it based off of evidence and based off of deduction,» since selecting a ghost at random would be very fast but also very boring.
SGDQ hasn't uploaded the Phasmo run on its own, but you can hop to the beginning of it via the clip right above.
I've actually never watched a Phasmo speedrun before and it turned out to be my favorite kind. I massively enjoy learning about the cheats and tech that runners use in other games, but this crew of co-op ghostbusters did the purest of speedrunning: knowing Phasmophobia's quirks and details so completely that they could ID a ghost and scamper out faster than I knew what was happening.
All four ghost hunters rushed into their first contract at the tiny Tanglewood house, immediately calling out evidence like «Five in the garage!» and «Summoning circle! Summoning circle!» and rapid-fire interrogating the ghost with the tried and true «How old are you?» question spoken into their spirit box. Trying to watch all four perspectives at once feels like
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