The original Witcher game was improved by its reduced scope, CD Projekt Red devs at the time have revealed.
Speaking to The Gamer in a new interview is former lead narrative designer Artur Ganszyniec, who worked on The Witcher at CD Projekt Red back in the mid-2000s. Ganszyniec explains in the interview that the original opening of The Witcher was meant to be twice as long, with various extra locations and characters, as well as an entirely new protagonist in a man named Berengar.
"We had to cut
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