In an interview with the Technically PVP Podcast, Gerissar, Bigmoran, and Venruki spoke with Game Producer George Velev about the state of PvP and the upcoming Deephaul Ravine battleground in The War Within!
See also the Technically PVP Podcast version on Youtube.
Deephaul Ravine
- The new battleground, Deephaul Ravine is like a mixture of Arathi Basin and Eye of the Storm (or perhaps Silvershard Mines). There are carts that can be captured and escorted to a capture point. Both factions begin the match with a cart to their right, which will collide along the way to provide combat opportunities. To the left is a capture point, which gemstone «flags» can be brought to in order to secure more points, though they aren't exclusive to either side, so you can cap it on either ends of the arena.
- From a numbers perspective, you need 1500 points to win the battleground, capturing the gem, and those numbers are still being tweaked, but right now the flag is worth 150 points and each cart is worth 100. That makes the flag fundamentally more lucrative, but it isn't always up, so the idea is for all three of the objectives (two carts and one flag) to have roughly equal priority.
- Both of those two flag cap locations are located on top of hills, and the end locations for each cart also have hills nested towards them, creating a lot of high ground gameplay where a ranged DPS can snipe the enemy from above as they're trying to take control of a cart.
- The most exciting part of the battleground is at the very top. Connecting the two bases is a very long mine cart track with something they're calling the «cart vehicle.» It's very unfinished, but the idea is a vehicle that players can use to travel from one side of the map to the other within around 2-3 seconds.
- This allows for very fast positioning from both sides, so you can setup ganks or rapidly responding to someone going for a flag. It's one of the most unique parts of the battle.
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