The Sims 4 has taken another journey into the unknown with its latest occult-themed game pack, Werewolves. Over the years, we’ve seen aliens, vampires, mermaids, and spellcasters added to the game, and now we have werewolves to round out the supernatural selection.
Like Vampires before them, Werewolves have been introduced through a downloadable game pack. This features a new Werewolf life state, including talents and customisation options, a small world inhabited by these human hybrids, a selection of clothing and furniture, and a whole lot of lore.
The Werewolves pack comes at a time when players are hungry for content. Since Cottage Living, which is now over a year old, we’ve been fed on little more than a diet of underwhelming kits. Only the My Wedding Stories pack from back in February strayed from the “bite-sized content” formula - and that release didn’t exactly go to plan. Kits are focused on adding clothing and furniture, so those who enjoy gameplay additions have felt sidelined, with the extensive issues in My Wedding Stories only serving to exacerbate things. However, Werewolves is stepping up to fill that empty void, and from where I’m standing - howling at the moon, naturally - it’s doing a damn good job.
Your Sim can become a werewolf after being bitten in-game by one of the already infected Sims in Moonwood Mill, or you can design a supernatural Sim from scratch. Whichever way you choose, becoming a werewolf will allow you to unlock a wolf form as well as the Werewolf skill tree. You can pick the kind of werewolf you want to be by the talents you select, either one who embraces the wolf, or one who controls it. Your moods will also be controlled by a fury meter, which when filled triggers a transformation.
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