Announced earlier this year, Supermassive Games’ The Quarry is tentatively hoped by many to be the true successor to Until Dawn, the blockbuster horror that has impressed — and scared — countless players since its launch in 2015. Until Dawn offered a type of horror experience that was unknown to many, providing a scare-fuelled narrative-driven venture with gameplay focused on exploration, decision-making, and quick-time events. Its story, which is inspired by the poor choices young people make when faced with threats in the hammy horror movies of the slasher genre, appeals to many in its theatrical presentation. The gameplay style continues across Supermassive’s later releases within The Dark Pictures Anthology, but moves away from its reliance on cheesy horror tropes. Dark Pictures releases have seen mixed reception, with many believing they fail to capture the teen drama, schlocky horror, and B-movie action that madeUntil Dawn so unique. The Quarry is set to change this, taking the beloved summer camp setting, a stereotypical collection of teenagers, and introducing mysterious — and very deadly — threats.
Keeping spoilers to a minimum,The Quarry preview offered 45 minutes with the characters of the upcoming release, beginning somewhere towards the end of Chapter 2 and ending in Chapter 3. As expected from a Supermassive game, this time was spent moving between the main characters who, just like in Until Dawn, appear to be heavily inspired by horror movie character tropes of the late 1980s to the late 2000s. This includes the jock-type Jacob, the shy Abigail, the oozing-sex-appeal Emma, and the headstrong Kaitlyn. While the characters are archetypical, the decision fits well with the game’s plans to emulate early horror
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