Final Fantasy 15's development was fraught with numerous issues. Production began in 2006, and the game was initially called Final Fantasy Versus 13. Many ideas were chucked into the melting pot, and at one point there was even a proposal for the game to be a musical. Final Fantasy 15's development time was extended by many factors, including Tetsuya Nomura handing over his role as director to Hajime Tabata, but Final Fantasy 15 was eventually released in 2016.
Fans of the Final Fantasy franchise were impressed by the game's crisp visuals and movie-quality cutscenes. Plenty of praise was also directed toward Noctis and the relationship he has with his friends, who accompany him on his quest to rescue the Crystal and claim his throne once again. Despite nailing the feelgood aspects of friendship quite well, Final Fantasy 15 is regularly criticized due to its poorly designed open world. Analyzing Final Fantasy 15's open world reveals the many ways an open world design can work against a game.
Final Fantasy 15: The 15 Strongest Monsters In The Game, According To Lore
Few games have an introduction as enchanting as Final Fantasy 15's. After Prince Noctis is addressed by King Regis, he begins his journey to Altissia where he is supposed to marry Lunafreya. However, Noctis will not be making the journey alone, and he is joined by his friends Prompto, Gladiolus, and Ignis. They hit their first snag when the car breaks down, forcing the friends to push it. As «Stand by Me» plays, and the camera pans out, players get a view of the expansive world, and the moment seems to carry a promise of upcoming epic adventures with friends.
Unfortunately, for many, the game fails to live up to the promise, and it is in part due to how dead the
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