Spyro the Dragon was ubiquitous throughout the 1990s, and it was one of the more unique takes on the mascot platformer genre despite Spyro's fictional species arguably being more recognizable than the likes of Sonic the Hedgehog and Crash Bandicoot. Spyro was one of the few to survive the fad, and not only because his games were solidly designed. His signature purple skin popped in both the games’ environments and among the primary colors found in other protagonists in mascot platformers. Additionally, his quadrupedal and winged physique allowed for different physics and mechanics that would have never appeared in games with more anthropomorphic protagonists.
Unlike some of his contemporaries that were introduced around the same time, such as Banjo and Crash, whose own franchises slowly plummeted into obscurity before becoming dormant in the late 2000s, Spyro and his franchise’s downfall happened as soon as Insomniac stopped making games for the series. It was only in 2018 that the classic Spyro formula would return and be well-received thanks to Spyro Reignited Trilogy. Now that the purple dragon has been brought back, future developers should be careful with the direction the series might take.
Mod Adds Spyro the Dragon to Half-Life
While Spyro: Enter the Dragonfly was superficially faithful to the original trilogy, its glaring technical issues ruined its attempts at bringing Spyro into the new generation of consoles. The series would stray further away from its roots, creating a couple of new continuities in the process, until Spyro was reduced to being one unrecognizable member of the extensive cast of Skylanders characters. Spyro hasn’t gotten anything since Reignited Trilogy, unlike Crash, whose first racing spin-off
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