Forest Swartout Large
Thursday 30th June 2022
With the increase of remote work opportunities and the rise of people-focused studios, game developers have a greater ability to choose sustainable workplaces.
From the start of my production career in film animation and visual effects, I learned the value and importance of a shared language, clear goals, and measurable progress. I've carried these principles with me in game development, with positive results, proving that structure and a responsible work environment creates better games. Most recently, as the executive producer of Hitman 3, we transitioned the team mid-development to remote work. Despite the pandemic, Hitman 3 not only released on time, but became the highest rated and most commercially successful Hitman game of all time.
Today, I am co-founder and COO at Twin Suns Corp, a fully remote, global AAA game studio focused on sustainability. Our mission is to ensure a healthy work environment that nurtures creativity and innovation; through professionalism, planning, and iteration, we strive to create the conditions where our amazing team can thrive.
It's been a little over a year since starting the studio, and I've outlined below the themes and initiatives that have helped us to work more sustainably. They have proven to be an essential aspect of our business model and are the kinds of initiatives that will become increasingly vital to the sustainability and success of AAA development.
Great cultures afford psychological and emotional safety so the team can take risks, innovate, and have the capacity and bandwidth to imagine and realise new frontiers and experiences.
We deploy consistent and robust processes around recruitment
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