The Elder Scrolls 6may be a long way away, but fans are already talking about what they want to see in the upcoming title – custom classes being one of them. A staple from Daggerfall all the way to Oblivion, the class system offered a set of standard options but also allowed players to customize their own class. They could then choose their favored skills, attributes, and even think of their own class name. It was a fun and creative way to go about customization and specialization.
Still, The Elder Scrolls franchise has undergone a lot of change since its very first installment, with Skyrim being vastly different from earlier releases. It was the first title to do away with the extensive class system, instead allowing players to level up whatever skills they wanted. However, there’s a case to be made about reintegrating custom classes in The Elder Scrolls 6.
The Elder Scrolls 6 Needs To Balance Classes Better Than Skyrim
In the beginning of Oblivion, players can customize their class right before they leave the sewers to explore the world. They could opt for any of the standard class offerings, such as Archer, Knight, or Mage. But they can also opt to create their own class. This involves choosing among the following characteristics:
One Specialization from these three:
Two favored Attributes from these eight:
And, lastly, seven major Skills from a list of 21:
Every choice affects the player’s proficiencies and playstyle because the chosen Skills are automatically boosted by as many as 25 points. That’s enough to make a character an apprentice at a particular Skill, granting a unique bonus. For example, an Apprentice Marksman no longer drains their Stamina when drawing and aiming their bow.
Additionally, Oblivion’s leveling
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