Deus Ex: Human Revolution was an impossibly good game when it came out in 2011: It was excellent in its own right—«Smart, substantial, funny, creative, and endlessly entertaining,» we said in a 94% review(opens in new tab)—and also managed the nigh-impossible task of delivering a worthy revival of one of the most legendary videogames of all time(opens in new tab). It made such an impression that a year after its release, Square Enix and Eidos Montreal did a deal with CBS to turn it into a film(opens in new tab).
Human Revolution was by all appearances a natural fit for a movie—the extended E3 trailer remains one of my favorite videogame cinematics of all time—but, as often happens, the project eventually ran out of steam and fell by the wayside. But now we can get a taste of what might have been, thanks to a new USA Today(opens in new tab) report about the film's failure to reach the finish line, which includes an excerpt from the script.
The wheels came off of the Deus Ex film when Scott Derrickson, who was working on the script with partner C. Robert Cargill, opted to give it up in order to direct the 2016 Doctor Strange film. You can't blame them for wanting a piece of the Marvel Cinematic Universe action, but according to Scott Kinney of Prime Universe Productions, one of the production companies involved in the project, when Derrickson and Cargill left, «it just died.»
«I’m really, really sad CBS Films fumbled the ball on this project because I believe Scott would have knocked Deus Ex out of the park to finally make the first great video game film adaptation,» Kinney said. «Their amazing work on Marvel’s Doctor Strange film, which should have/could have been the Deus Ex movie, shared a 'more than human' theme in a
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