Sci-fi horror, The Callisto Protocol, got a new trailer during State of Play, as well as a deep dive about what makes it so scary.
Dead Space creator, Glen Schofield, is «returning to his roots» with his self-proclaimed «all-new take on the sci-fi survival horror genre.» And he isn't kidding. The trailer is a blend of cinematics, gameplay, and some extra pizazz thrown in for the show, and it looks great. Dead Space fans won't be disappointed.
Schofield also shared more details about the game in a PlayStation blog post(opens in new tab).
The Callisto Project is set against the spooky backdrop of Jupiter’s 'dead moon' Callisto in the year 2320. The plot has Alien 3 vibes with Black Iron Prison inmates having to fight for their life – although instead of aliens, they're dealing with a «mysterious outbreak».
Guards and inmates alike are mutating into Cronenberg monsters called Biophage that – let's face it – are probably the result of shady goings-on of the United Jupiter Company. We'll be stepping into the shoes of Jacob Lee, battling to survive and ferret out the corporation's secrets.
In the blog post, Schofield explains that the dev team used something called Horror Engineering to «hand craft unforgettable scares.» He elaborates, " It’s about blending atmosphere, tension, brutality, helplessness, and humanity to thrill players … and hopefully scare the crap out of them."
Atmosphere plays a large part in that with the lighting making the dark, creepy corners all the more foreboding. Of course, there's the PS5’s 3D Audio that takes advantage of «acoustic ray tracing, diffraction, and portaling to fully immerse players in the world.»
Thankfully, The Callisto Protocol won't be relying on jump scares to do all the heavy
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