The first gameplay for The Callisto Protocol was revealed at PlayStation's June 2nd State Of Play showcase. The highly anticipated game has already begun to draw comparisons to fellow sci-fi horror series Dead Space due to its atmospheric, claustrophobic locations and grotesque antagonistic creatures.
The Dead Space comparisons for The Callisto Protocol should be unsurprising considering how the sci-fi survival horror is being developed by Striking Distance, a studio that was founded by former Dead Space creator and executive producer Glen Schofield in 2019. The title was initially revealed with a cinematic trailer at The Game Awards in 2020 and was described as a story-driven, single-player survival game set in the PUBG universe, however, this has since changed as the project grew into its own separate world.
Related: The Callisto Protocol's Asian Horror Influences
In the latest PlayStation State Of Play showcase, fans were treated to a first look at The Callisto Protocol's gameplay. The gameplay saw the incredibly photorealistic protagonist Jacob Lee trying to survive in a claustrophobic, dimly-lit prison on Jupiter’s "dead moon" Callisto that has become overrun by a variety of mutated creatures. These creatures range from slightly disfigured humanoid-type enemies to more alien-like ones that have additional spider-like limbs or mouths that unhinge sideways to devour a human head whole. The trailer also showed footage of the brutal combat in the game, which sees Lee having to dismember his foes both with ranged and melee weapons and hand-to-hand combat that sees him pummelling an enemy into the floor. The Callisto Protocol's combat has drawn comparisons to the Dead Space games due to how visceral the combat in that
Read more on screenrant.com