It’s an exciting time for Terraria fans, with a Terraria 1.4.4 update release window now announced for late September as development on the Labor of Love update reaches endgame. However, that’s not enough anticipation for the game’s lead developer, Andrew ‘Redigit’ Spinks, who has stirred up speculation among fans of one of the best crafting games by sharing some early concept art for the Terraria 2 world map.
The Terraria state of the game post for August is fairly light, but shares a few key details about the progress of the Terraria 1.4.4 update. Firstly, work on the PC version is complete and has reached ‘code freeze’ – meaning that nothing new is being added, and that remaining work is just on bug fixes, tweaks, and ports. Speaking of ports, Re-Logic says it plans to make 1.4.4 the first simultaneous Terraria update release across all platforms – PC, console, and mobile. The team adds that, barring any issues or delays in platform submissions, it expects the Terraria 1.4.4 update Labor of Love release date to fall in late September.
Before we move onto Terraria 2 “news,” there are a couple of other quick announcements for 1.4.4. The first is a very welcome accessibility change, with Spinks revealing that an autofire toggle has been added for non-autouse weapons and equipment. Asked about the feature, Spinks says, “I know I can be stubborn at times, but once people framed it as an accessibility issue I knew we had to make the option.” One other fun item spoiler was dropped into the state of the game post – the addition of a recreation of the painting created by Terraria fans during Reddit’s r/place community art project.
Presumably dissatisfied with the already high level of excitement in the Terraria community
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