Subnautica studio Unknown Worlds Entertainment will launch a new and distinctly not-Subnautica game this September: a digital miniatures strategy RPG called Moonbreaker, inspired by the likes of Warhammer and Hearthstone.
As the studio announced at today's Gamescom Opening Night Live showcase, Moonbreaker will launch in Steam Early Access on September 29, with new seasons of free content containing multiple units and other additions rolling out every four months.
This won't be a free-to-play game, and while it will offer booster packs of units, Unknown Worlds claims that the $30 Early Access bundle comes with enough resources to get all 50-ish launch units and then some. You won't get the highest rarity versions of everyone instantly, but rarity differences are purely cosmetic and everything is unlockable through gameplay, as well as a mastery system similar to DOTA's.
"We want this game to last decades, and in order for it to last decades, we kind of need to do something like that," studio co-founder Charlie Cleveland says of the unit packs.
Moonbreaker began as a passion project for Cleveland and co-founder Max McGuire roughly five years ago, right around the time the studio was finishing work on Subnautica Below Zero. It's set in an original sci-fi universe shaped by Mistborn author Brandon Sanderson, who teased his involvement in a new game last year.
At a preview event, Cleveland described Moonbreaker as a "rule-changing game" designed to make collecting and playing with miniatures more accessible, less time-consuming, and less expensive. Unknown Worlds hopes to do for miniatures "what Hearthstone did for [Magic: The Gathering]," as Cleveland puts it. The backdrop to its strategic combat is a gorgeous fleet of
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