After completing the game's shortest chapter, Antvillage, Stray players will soon find themselves thrown into one of its very longest. Much like the slums before it, there are an awful lot of things for players to see and do in Midtown, in terms of both main story missions and optional side content.
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When it comes to the former, players will need to find Clementine and steal an Atomic Battery from an evil organization. As for side content, there are three badges on offer in Chapter 10 of Stray, as well as seven of B-12's memories, six robots that can be nuzzled, and two miscellaneous trophies.
Upon heading up onto the subway platform, players will be treated to another one of B-12's unmissable memories. Once it's over, they should cross the tracks and head up the stairs to their left. Before heading through the exit in front of them, however, players should look for a robot named Ledoc sitting in a makeshift home to their right. As well as being able to nuzzle this unusual little robot, players can also trigger another one of B-12's 27 memories by examining the glowing books nearby.
After leaving the station, players will need to find Clementine. If they like, they can show the picture of her to some of the robots walking around the area to get a few clues, but there's really no need to do so. If players head straight once they get onto the main street, they'll soon come to a large hologram. When they do, they should take a right and then head straight past the bar and into the residence with the blue sign above the entrance.
Once inside, they'll want to head up to the highest floor and hop through the hole in the wall to enter Clementine's apartment. After their initial interaction with her, players
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