Yesterday’s rumors regarding Starfield have brought forward a lot of new information about Bethesda’s brand new sci-fi RPG. The latest leaks by an ex-Bethesda developer have been confirmed by Bloomberg journalist Jason Schreier. These leaks have sparked a conversation among fans hyped for Bethesda’s new title.
Aside from a few trailers and other videos, official information on Starfield has been few and far between. Naturally, there are a lot of expectations from Bethesda’s latest foray into the sci-fi RPG genre.
Dubbed “Skyrim in space” by Bethesda, Starfield is poised to take the whole world by storm once it releases on November 11 later this year. Todd Howard and his team are all focused on delivering a story-rich exploration-based single-player experience that will stand beside the likes of Skyrim as a cultural landmark, if not surpass it. The idea is not as outlandish as it seems from the latest leaks.
The latest slew of details came from Resetera user Hevy008, a verified Character Artist, who claimed to have finished working at Bethesda Game Studios last week. Nullifying SKULLZI’s claims about Elder Scrolls VI and Bethesda, the character artist delved into a lot of details not only about Starfield but also about what it is like to work at Bethesda.
According to Hevy008, the new Bethesda title stands out from a graphical perspective, especially lighting-wise, although it is not as jaw-dropping as the upcoming PS5 title, Horizon Forbidden West. They also expressed their discontent with Creative Engine 2 but clarified that their comments were about usability for developers.
Mentioning that Flying is "terrible [at the moment]," he confirmed manual space flight to be a feature in Starfield. It only makes sense that in a game
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