Bethesda Game Studios is launching its next big game, Starfield, this November. Ahead of that, the developer is teasing out news about the sci-fi RPG in its «Into the Starfield» series, and the latest episode is out now. Titled «Made For Wanderers,» this episode features game director Todd Howard, design director Emil Pagliarula, lead quest designer Will Shen, and art director Istvan Pely talking about how Starfield will try to «take on the next evolution of RPGs.»
More specifically, the developers talk about how Starfield gives players «the freedom to create their own journey through the cosmos.»
Howard says in the video that Starfield will offer players the ability to see and learn more about the «backgrounds, the traits, the 'defining your character,' all of those stats.»
«I think there are so many games that do those things that people are ready for something that does a lot of the things that older, hardcore RPGs--some of the things we used to do--doing those again in a new way,» he added.
Pely says in the video that the technology assets in Starfield are «severely leveled up.» It features face and body scanning based on real-world models similar to how the game uses photogrammetry for its landscapes. «It's not just the appearance of your player and all that. We want all the personal interactions with NPCs and other characters in the game to be as impactful as possible, and for that you have to believe these are real people,» Pely said.
Also in the video, Howard said Bethesda's games are known for how storytelling opportunities pop up for players beyond what Bethesda designed and intended itself, and the studio is leaning into this with Starfield. «It seems like no matter what story we write, the one the players
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