A key aspect of the Soulslike genre is the ability to build a character as the player progresses, in order to grow stronger over the course of a game and more easily dispatch difficult bosses. However, Stranger of Paradise: Final Fantasy Origin has a unique twist on this system that has led to top meta builds in Elden Ring and other recent Soulslike titles, either from developers like Team Ninja or FromSoftware.
Every Soulslike tries to take its own path down character building, with some like Code Vein and The Surge letting players mix and match blood codes or mods, and others like Bloodborne letting players put individual points in specific stats. Now, with Stranger of Paradise: Final Fantasy Origin bringing a new Square Enix-inspired design to the genre, this latest title has the chance to redefine how these leveling systems can work.
How to Play Stranger of Paradise: Final Fantasy Origin Early
The job system in Stranger of Paradise is nothing new for fans of the Final Fantasy series, which has had the separate jobs as a core part of the party dynamic since the very first game. However, to marry these job classes into the Soulslike genre, what Square Enix and Team Ninja have done is created a series of progression where playing as any specific class allows players to unlock passive stats and active abilities. Additionally, later classes are also locked behind this progression system, which means that the player is always building up towards new jobs to try out, gaining more power based on how they play.
This level of progression through jobs, and from job-to-job, gives players a direct path towards endgame strength with an emphasis on preferred play style. The progression system does have its drawbacks, such as changing
Read more on gamerant.com