The Final Fantasy series has come a long way since first being introduced in 1987, not only extending out into several numbered titles, but also creating direct sequels and spin-offs. However, while Square Enix has previously looked at some popular characters and mini-games to make spin-offs like Chocobo GP, there are plenty that persist from some classic titles that could work as their own standalone experiences.
This is a concept that has worked with other franchises as well, most notably with the way that the Witcher series managed to turn the Gwent mini-game into its own standalone title. In that case, some of the most popular mini-games from some classic Final Fantasy titles could follow this blueprint to expand on some fan-favorite games that deserve to be revisited.
How Odin Has Changed From Final Fantasy 3 to FF16
One perfect example of a mini-game that would work as a standalone title is Blitzball from Final Fantasy 10, the underwater version of rugby that defines protagonist Tidus' backstory. In the original narrative context, Blitzball acts as the primary form of entertainment for the world of Spira. However, as a mini-game, the sport is both a post game alternative to the cycle of Final Fantasy 10's combat, as well as the path to unlocking Wakka's overdrives and eventually his ultimate weapon.
As a standalone title, Blitzball already has the entire sports genre of gaming in order to draw inspiration from, complete with player rosters and team managing career modes. The version already included in Final Fantasy 10 already has a roster of Blitzball players that can be recruited onto a team when working towards those rewards related to Wakka's overdrives and weapon. Of course, it wouldn't be completely accurate to
Read more on gamerant.com