The size of Elden Ring’s expansive world map is not immediately obvious to new players. At the start of the game players are sent blinking out into Limgrave, the luscious green region that fits well among other iconic video game starting areas. After obtaining the map fragment for this area players see how small the Limgrave east is compared to the sea of foggy unexplored map surrounding it. Then after getting past Stormviel Castle the player is confronted again with just how far north the map stretches.
Elden Ring doesn’t use location markers to help the player explore all the secrets around the game's world. Players instead have to use the map and the landscape, both of which are masterfully designed to guide the player towards interesting secrets. The map is done in an old-fashioned style to suit the era of the game but is still incredibly detailed in describing the landscape.
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It's true for both real life and video games that when people look closely at map, they will eventually start seeing images drawn in the landscape. As a whole Elden Ring’s map is a large nondescript arc that doesn’t resemble anything. But when the player can zoom in and see every boulder drawn in line-art, eventually shapes are going to appear. A suitably gaming themed drawing was found by Reddit user u/Groomgrim who described their discovery as something they can't unsee, “so you guys have to see it too.”
The Image shows the map of the half-submerged township just south of the Raya Lucaria Academy. The islands on the map are the rooftops of the buildings and pieces of the landscape managing to remain above the surface. The image then zooms in on one of these islands
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