Sports games have been around since the very dawn of the gaming industry, dating all the way back to 1958, with one of the first games ever created, Tennis for Two. In 1969, Sega's Grand Prix hit arcade floors, laying the groundwork for all future racing games. By the time video game consoles had reached the home, sports games were a dominant force in the industry, with just about every big publisher having their own take on baseball, football, soccer, and basketball. Now, sports games are a common sight, but despite vast advancements in video game technology, sports games don't hold the same weight as they once did, with AAA titles like Mortal Kombat taking more of the spotlight.
Simply put, the sports video game market is oversaturated. While a few unique sports titles manage to slip through the net of mediocrity every year, the market is usually flooded with annual sports releases that, while extremely well known, haven't truly innovated on their formula for a decade or longer. Not all annual sports series are completely unoriginal, but the usual suspects, FIFA, Madden, NBA 2K, and WWE are all generally considered to be lazy cash-grabs. It's time for the sports video game industry to look to other titles for inspiration, and Mortal Kombat, surprisingly, has plenty of lessons to teach.
The Biggest Controversies in Mortal Kombat History
Sports games should stop releasing on an annual basis. This isn't a revolutionary statement, as every year the same discussion takes place, with critics and gamers coming together to debate whether a new FIFA or Madden is needed or even wanted. But despite the general consensus being that a new game isn't needed this year, many still go out and buy it, even despite spending months telling
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