While I loved my time with Splatoon 3 during my pre-release time with it, something was missing from the experience. Nintendo asked reviewers testing the game during the few days where servers were up to not create in-game messages, the social staple of the series. That meant that the streets of Inkopolis were a little quiet during my stay, with no posts popping up over players’ heads. I couldn’t wait to see how much fans would liven the place up once the game officially launched.
They did not disappoint.
Less than a day in, Splatoon 3 is already thriving as a social space. New players are bringing out the big guns as they fill the game with hilarious and utterly unhinged posts that have me logging in just to browse through more. If you’re looking for the next great social media platform, it’s Splatoon 3.
If you’re new to Splatoon, the series may not seem like it’s well equipped for social interaction. The game doesn’t have any voice chat and players can mostly only communicate in matches by shouting “Boo-yah!” When you’re walking around the game’s hub world, you’re not interacting with live players either. Ghost data populates the world, as friends and players you’ve encountered become NPCs that sit around.
That may feel classically Nintendo in how behind the times it is, but there’s a key communication tool in Splatoon 3. Like previous games, players can create rectangular messages that’ll display over their avatar’s head when they populate someone else’s lobby. Sometimes, messages will even appear as graffiti on walls. It’s a holdover from both games’ Wii U origins, as players could use the gamepad to draw messages and Nintendo’s Miiverse for social experiments.
Walking through the streets of Inkopolis is essentially
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