EA has confirmed that its reboot of the Skate franchise will be a free-to-play game, and it will also be named Skate, which is the same name as the first game in the series.
This news comes from a meaty developer update called "The Board Room" where the developers shared details about the game's development. Full Circle Creative director Chris "Cuz" Parry explained that the name is meant to indicate that the team is "in it for the long haul." "There won't be a Skate 5 through 10," he explained.
"We're going to do this, we're going to listen to [players] say over the course of time, and put the features you want into it."
The game will also feature cross-platform play on day one, and the team is also targeting mobile platforms. Head of product management Isabelle Mocquard said that the team's vision wasn't to make a game that you could "play through and beat," but a game where players could "regularly come back to and discover new things."
The Full Circle team explained that it's planning to take inspiration from Apex Legends' monetization strategy to support Skate's development. That means most in-app purchases will be centered on in-game cosmetics, though that also might mean the inclusion of a season pass feature.
That said, Full Circle said that Apex Legends' loot boxes wouldn't be making the jump.
Before anything else, we should note that an always-online version of Skate is a huge technical accomplishment. The original games earned praise not just for their impressive skateboarding mechanics, but also their groundbreaking physics systems.
Getting that working in an online environment shows how far technology and the Full Circle team (which includes many veteran developers from the Skate series) have come. Video from the
Read more on gamedeveloper.com