Sins Of A Solar Empire: Rebellion is a pretty massive game. In terms of scale, it is well and truly galactic, and it’s your job to conquer it in one way or another by guiding your empire across the stars. There is replay value galore, but getting your head around it all can be quite the challenge.
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This is partially down to the game’s genre. Sins Of A Solar Empire is part of the legendarily complex 4X genre, which translates to: Explore, Expand, Exploit, and Exterminate. These are the core tenants of the game, and mastering them all will be required if you want your budding empire to rule supreme, or get lost to sands of time.
This might seem like a really obvious thing to do, but let’s be real for a moment, you kind of want to skip it. This is one game you don’t want to rush, however, and skipping the tutorial will lead to inevitable disaster. There is an awful lot that goes into managing planets, empires, and wars.
The tutorial covers just about everything and will set you up for future success. Everything from navigating the complex UI, to building up your economy, to waging interstellar war is touched upon, and you’ll need to know all of it - memorise all of it. You’ll inevitably forget a few things along the way, but going in with a rough idea is better than going in completely blind.
When you are given the option to play a game with 50+ planets against countless opposing AI in a randomly generated universe, it’s difficult to say no. I mean, that’s what you bought the game for - the epic scale and battling for an entire galaxy. As a beginner, however, you want to fight that urge.
Sins Of A Solar Empire doesn’t have any kind of story or campaign mode. You have to make custom games and
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