Diablo Immortal is the mobile answer to the classic dungeon-crawling RPG franchise, and that comes with some issues. The mobile gaming market gets a bad rap for its monetization, so the new entry in Blizzard's series has raised some tough questions.
When the game was announced, fans were unhappy to see the PC-centric franchise pivot to mobile. Although the game is available on PC, it is clearly designed for the mobile gaming market. With that in mind, it's time to look at the game's monetization model and see whether players should spend any money in the game.
Like most modern games, Diablo Immortal will be using a season model and selling season passes. The current Battle Pass works like many other games, with a free track and a paid track that offers different rewards.
Players unwilling to spend a dime on a free game will find that the free track has plenty of unlockables. The Premium track costs $4.99 and will be available for the entirety of the season. Players can also buy the Collector's Empowered Battle Pass for $14.99, which adds 14 more rewards to the track in the game.
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The overwhelming majority of rewards in both tracks fo are resources. Hilts, gems, scrap materials, charms, chests, and many more resource items fill the free track. There are a couple of legendary gems and a weapon at the end, but it's mostly resources.
The paid track features many more resources but also throws in a couple of exclusive cosmetics. Paying for the premium track offers the benefits of both tracks, which means players will be stacking many items in immense numbers.
The premium Battle Pass grants a ton of Scoria, which can be forged and used to upgrade the Hellquary. The Empowered Track also includes plenty of
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