Long-time fans of FromSoftware’s action RPG Soulsborne games are well aware of the unique co-op that is available in each title. Like many other mechanics in the games, the cooperative play is not exactly straightforward or traditional when compared to other co-op experiences, but the multiplayer in FromSoftware’s games fits perfectly into the gameplay.
That being said, with Elden Ring’s recent release, many players have commended the open-world approach to the traditional Dark Souls formula but want more freedom when it comes to cooperative play. However, if FromSoftware wants to keep the familiar essence of its titles, it may be in the developer’s best interest to keep the co-op limited.
FromSoftware Soulsborne Difficulty Tier List
Generally speaking, the co-op in FromSoftware games is fairly limited and is usually used to help players in desperate need of assistance. Starting with the original Demon’s Souls, players have been able to utilize other players’ summon signs in order to best a particularly difficult area or boss. The co-op has always come with risks, mainly the use of limited items, raised enemy difficulty, and the potential of hostile invasions while trying to play cooperatively.
Like other multiplayer games, FromSoftware has attempted to regulate the multiplayer experience by limiting the range of player summons and invasions with the host player’s level. Essentially, players can only summon cooperative partners, be invaded by players, or invade other players who have a similar in-game level. On paper, the regulations work fairly well, but in practice, many players have found exploits or certain character builds that are almost unbeatable against other players. In order to thwart these nuisance players,
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