Shang-Chi & the Legend of the Ten Rings was visually one of Marvel's most unique productions. Starring Simu Liu, Awkwafina and Tony Leung, the film introduced viewers to Marvel's greatest martial artist — Shang-Chi, trained as an assassin but transformed into a superhero by the nobility of his own character. The film also served as something of a sequel to Iron Man 3, featuring the return of Ben Kingsley as Trevor Slattery, the fake Mandarin.
Shang-Chi's third act transported its heroes and villains to the mystical realm of Ta Lo, a place where the myths and legends of ancient China were made manifest. There, Shang-Chi's father unwittingly unleashed a demonic creature called the Dweller In Darkness, and soon Shang-Chi was actually riding a dragon — the Great Protector — into battle. It's the kind of third-act twist that only Marvel Studios can really make work, contrasting well with the intimate character-work of the film itself.
Related: When Is Shang-Chi Set In The MCU Timeline?
Screen Rant had an opportunity to speak to some of the key members of Shang-Chi's visual effects team, who were responsible for the creature-work and many of the most remarkable stunts. They discussed the inspiration behind the Great Protector, how characters interacted with the CGI creatures so effectively, and the design of the Ten Rings themselves.
Screen Rant: For the benefit of our readers, I'll just ask each one of you to quickly outline the part you played in making Shang-Chi. Chris, could you tell us a little about your role?
Christopher Townsend: I'm the overall Visual Effects Supervisor for the film, my job is to oversee all the visual effects, make sure there's continuity and everything's looking as good as possible.
Joe, would you
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