The PS5’s DualSense is one of the most feature-packed controllers ever made. And at $69.99 (or slightly more for bolder colors) it’s expensive enough as is if you need to buy another one. Nevertheless, peripheral brand Scuf has packed even more into its Reflex lineup of controllers, in turn ballooning its cost.
It starts at $199.99 — half the cost of a digital edition PS5. And the cost goes up with the $229.99 Reflex Pro (the model I tested, which costs more than three DualSense controllers) and the $259.99 Reflex FPS. The Reflex FPS lacks both haptics and adaptive triggers in favor of Scuf’s more clicky “instant triggers,” but that’s apparently what pro gamers want: fewer features and a higher cost.
The Reflex and Reflex Pro controllers have the same features as Sony’s controller, adaptive triggers, touchpad, advanced haptics, headphone jack, rechargeable battery, and all. It even has similar system integration; your PS5 can deliver updates to it as it would to Sony’s Dualsense. But Scuf has taken liberties with some design and functionality choices (some of which were done to create opportunities for you to spend even more money).
The biggest draw (and, perhaps, the most divisive quality) of all three Reflex variations is the rear-mounted paddles. Each one has a non-removable module on its back with four paddles stemming from it. These can be mapped to execute almost any function on the controller, aside from duplicating the home, options, or create functions. The Reflex also cannot remap the rear triggers, which Scuf doesn’t acknowledge in its online FAQ. However, the controller’s instruction manual accurately lists what functions can be remapped.
Here’s the statement that Scuf spokesperson Lexie Harkness provided
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