Let it be known that Rollerdromeisn't afraid to mix things up. After you just finished with Houston Mall, the biggest stage in the game up to this point, filled with the most enemies, you get Echo Basin, which has the fewest enemies of any stage in the game. However, while it may have fewer of them, some of the enemies you will have to contend with are pretty damn slippery. It is hard to tack an enemy down when they can literally teleport.
Related: Rollerdrome: All Houston Mall Challenges
Worse yet, not only does Echo Basin foster characters who teleport all over the stage, but a number of the sections in Echo Basin can be a little tricky to reach, so you may struggle to get up to them. Needless to say, this mission can absolutely give you fits. Thankfully, we will navigate you through it and help you put those nasty Polybeams in their place!
When you enter into the Echo Basin arena, you will see that the stage has a few raised dirt ramps in the central section, and the back wall is lined with ramps, which curve around the left wall. However, the most interesting feature is that there are two giant sections raised above the ground in the back corners of the map.
There is a quarter-pipe between these upper sections which can be used to reach either of them. However, the best way to get to the one in the back right corner is to ride up the center ramp and air onto it. The back left corner is easy to access by simply grinding the edge of the ramps lining the left wall and wallriding up to the raised platform. It is important that you try to get comfortable reaching both of these platforms, as you will otherwise almost certainly lose your combo.
Around half of Echo Basin's challenges exist to emphasize how to use the
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